911 lines
21 KiB
ReStructuredText
911 lines
21 KiB
ReStructuredText
====================================
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Splash Video - Implementation Complete
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====================================
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:Date: January 24, 2026
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:Version: 0.0.1
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:Status: Complete
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:Package: splash_video
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Project Overview
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================
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**splash_video** is a Flutter shared library package for creating video splash screens with seamless transitions from native splash screens. The implementation follows design patterns from the **splash_master** package but focuses exclusively on video playback using **media_kit** for cross-platform support.
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What Was Accomplished
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=====================
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Core Implementation
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-------------------
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The package was built from scratch with the following components:
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1. **Source System** (``lib/core/source.dart``)
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- Sealed class hierarchy for type-safe video sources
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- ``AssetSource`` - Bundled application assets
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- ``NetworkFileSource`` - Remote video URLs
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- ``DeviceFileSource`` - Local file system videos
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- ``BytesSource`` - In-memory video data
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2. **Controller System** (``lib/controller/splash_video_controller.dart``)
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- ``SplashVideoController`` class for manual playback control
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- Looping video support with user-controlled exit
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- Direct access to media_kit ``Player`` instance
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- Methods: ``play()``, ``pause()``, ``skip()``, ``dispose()``
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3. **Configuration System** (``lib/config/video_config.dart``)
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- ``VideoConfig`` class for playback customization
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- Auto-play control
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- Display modes (fullscreen, aspect ratio, none)
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- SafeArea support
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- Volume control (0-100)
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- Player initialization callbacks
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4. **Widget System** (``lib/widgets/``)
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- ``SplashVideo`` - Main public widget with overlay and navigation support
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- ``VideoSplash`` - Internal widget for media_kit video rendering
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- Smooth lifecycle management
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- Defer first frame pattern for jank-free transitions
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5. **Utilities** (``lib/core/utils.dart`` & ``lib/enums/``)
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- Custom exception handling (``SplashVideoException``)
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- Type definitions for callbacks
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- Display mode enums
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- Extension methods
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Design Patterns Followed
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-------------------------
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From **splash_master**:
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✅ Two-widget architecture (main + internal video widget)
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✅ Sealed class source types for type safety
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✅ Configuration class pattern
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✅ Defer first frame pattern (``initialize()`` / ``resume()``)
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✅ Timer-based duration management
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✅ Automatic and manual navigation support
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**Differences from splash_master**:
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- Uses **media_kit** instead of video_player
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- Only video support (no Lottie, Rive, or CLI tools)
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- Controller pattern for advanced control
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- Flexible overlay system (title, footer, custom builder)
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- Runtime validation instead of const assertions
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Technology Integration
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----------------------
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**Media Kit**:
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- ``media_kit ^1.2.6`` - Core player functionality
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- ``media_kit_video ^2.0.1`` - Video rendering widgets
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- ``video_player_media_kit ^2.0.0`` - Platform integration
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- Platform-specific libs for Android, iOS, macOS, Windows, Linux
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**Features Enabled**:
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- Hardware-accelerated video playback
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- Cross-platform support (Android, iOS, macOS, Windows, Linux, Web)
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- Wide codec/format support
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- Efficient resource management
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- Stream-based state management
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How to Use
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==========
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Installation
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------------
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Add to ``pubspec.yaml``:
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.. code-block:: yaml
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dependencies:
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flutter:
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sdk: flutter
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media_kit: ^1.2.6
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media_kit_video: ^2.0.1
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video_player_media_kit: ^2.0.0
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# Platform-specific video libraries
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media_kit_libs_android_video: any
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media_kit_libs_ios_video: any
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media_kit_libs_macos_video: any
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media_kit_libs_windows_video: any
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media_kit_libs_linux: any
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Basic Setup
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-----------
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**Step 1: Initialize in main()**
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.. code-block:: dart
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import 'package:flutter/material.dart';
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import 'package:media_kit/media_kit.dart';
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import 'package:splash_video/splash_video.dart';
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void main() {
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WidgetsFlutterBinding.ensureInitialized();
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// Initialize SplashVideo (handles MediaKit and defers first frame)
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SplashVideo.initialize();
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runApp(MyApp());
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}
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**Step 2: Use SplashVideo widget**
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.. code-block:: dart
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class MyApp extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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home: SplashVideo(
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source: AssetSource('assets/videos/splash.mp4'),
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nextScreen: HomeScreen(),
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backgroundColor: Colors.black,
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),
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);
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}
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}
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Usage Patterns
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==============
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Pattern 1: Auto-Navigation
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---------------------------
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Video plays once and automatically navigates to the next screen.
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**Use Case**: Simple splash screen with no user interaction needed.
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.. code-block:: dart
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SplashVideo(
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source: AssetSource('assets/videos/splash.mp4'),
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nextScreen: HomeScreen(),
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backgroundColor: Colors.black,
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videoConfig: VideoConfig(
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videoVisibilityEnum: VisibilityEnum.useFullScreen,
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),
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)
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**Flow**:
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1. Native splash displays
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2. Video loads → ``SplashVideo.resume()`` called
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3. Video plays
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4. Video ends → Auto-navigate to ``HomeScreen()``
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Pattern 2: Manual Control
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--------------------------
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Use callback for custom logic when video completes.
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**Use Case**: Need to perform actions before navigation (analytics, checks, etc.).
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.. code-block:: dart
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SplashVideo(
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source: AssetSource('assets/videos/splash.mp4'),
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onVideoComplete: () {
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// Custom logic
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analytics.logEvent('splash_completed');
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// Manual navigation
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Navigator.pushReplacement(
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context,
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MaterialPageRoute(builder: (_) => HomeScreen()),
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);
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},
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backgroundColor: Colors.black,
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)
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**Flow**:
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1. Video loads and plays
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2. Video ends → ``onVideoComplete`` callback fired
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3. User controls navigation timing
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**Priority**: ``onVideoComplete`` takes priority over ``nextScreen`` if both are set.
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Pattern 3: Looping with Manual Exit
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------------------------------------
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Video loops infinitely until user decides to exit.
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**Use Case**: Splash screen that waits for user action or async operations.
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.. code-block:: dart
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class MyScreen extends StatefulWidget {
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@override
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State<MyScreen> createState() => _MyScreenState();
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}
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class _MyScreenState extends State<MyScreen> {
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late final SplashVideoController controller;
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@override
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void initState() {
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super.initState();
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controller = SplashVideoController(loopVideo: true);
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}
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@override
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void dispose() {
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controller.dispose();
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super.dispose();
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}
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void _onSkip() {
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controller.skip();
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Navigator.pushReplacement(
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context,
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MaterialPageRoute(builder: (_) => HomeScreen()),
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);
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}
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@override
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Widget build(BuildContext context) {
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return SplashVideo(
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source: AssetSource('assets/videos/splash.mp4'),
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controller: controller,
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footerWidget: ElevatedButton(
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onPressed: _onSkip,
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child: Text('Skip'),
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),
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);
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}
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}
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**Requirements**:
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- ``controller`` is **required** when ``loopVideo: true``
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- Cannot use ``nextScreen`` or ``onVideoComplete`` with looping
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- Must call ``controller.skip()`` to exit
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Pattern 4: Overlays
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-------------------
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Add UI elements on top of the video.
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**Use Case**: Branding, loading indicators, version info, skip buttons.
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.. code-block:: dart
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SplashVideo(
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source: AssetSource('assets/videos/splash.mp4'),
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nextScreen: HomeScreen(),
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backgroundColor: Colors.black,
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// Title widget positioned at top
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titleWidget: Padding(
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padding: EdgeInsets.all(20),
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child: Center(
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child: Text(
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'Welcome to MyApp',
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style: TextStyle(
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fontSize: 32,
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fontWeight: FontWeight.bold,
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color: Colors.white,
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),
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),
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),
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),
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// Footer widget positioned at bottom
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footerWidget: Padding(
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padding: EdgeInsets.all(20),
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child: Center(
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child: CircularProgressIndicator(
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valueColor: AlwaysStoppedAnimation<Color>(Colors.white),
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),
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),
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),
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// Custom overlay with full positioning control
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overlayBuilder: (context) => Positioned(
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right: 20,
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top: 100,
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child: Container(
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padding: EdgeInsets.all(8),
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decoration: BoxDecoration(
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color: Colors.black54,
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borderRadius: BorderRadius.circular(8),
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),
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child: Text(
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'v1.0.0',
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style: TextStyle(color: Colors.white70),
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),
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),
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),
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)
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**Rendering Order** (bottom to top):
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1. Video
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2. ``titleWidget`` (top of screen)
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3. ``footerWidget`` (bottom of screen)
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4. ``overlayBuilder`` (custom positioning)
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Pattern 5: Network Video
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-------------------------
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Load video from remote URL.
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.. code-block:: dart
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SplashVideo(
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source: NetworkFileSource('https://example.com/splash.mp4'),
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nextScreen: HomeScreen(),
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onSourceLoaded: () {
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print('Video loaded from network');
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SplashVideo.resume();
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},
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)
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Pattern 6: Advanced Configuration
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----------------------------------
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Full control over video playback behavior.
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.. code-block:: dart
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SplashVideo(
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source: AssetSource('assets/videos/splash.mp4'),
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nextScreen: HomeScreen(),
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videoConfig: VideoConfig(
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playImmediately: true,
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videoVisibilityEnum: VisibilityEnum.useAspectRatio,
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useSafeArea: true,
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volume: 75.0,
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onPlayerInitialized: (player) {
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print('Duration: ${player.state.duration}');
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print('Dimensions: ${player.state.width}x${player.state.height}');
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// Can access full player API
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player.stream.position.listen((pos) {
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print('Position: $pos');
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});
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},
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),
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)
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API Reference
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=============
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SplashVideo Widget
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------------------
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Main widget for creating video splash screens.
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**Constructor Parameters**:
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.. list-table::
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:header-rows: 1
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:widths: 20 15 10 55
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* - Parameter
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- Type
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- Required
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- Description
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* - ``source``
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- ``Source``
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- ✅
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- Video source (Asset, Network, DeviceFile, Bytes)
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* - ``controller``
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- ``SplashVideoController?``
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- ⚠️
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- Required when ``loopVideo: true``
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* - ``videoConfig``
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- ``VideoConfig?``
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- ❌
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- Playback configuration options
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* - ``backgroundColor``
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- ``Color?``
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- ❌
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- Background color behind video
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* - ``titleWidget``
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- ``Widget?``
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- ❌
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- Widget positioned at top of screen
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* - ``footerWidget``
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- ``Widget?``
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- ❌
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- Widget positioned at bottom of screen
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* - ``overlayBuilder``
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- ``Widget Function(BuildContext)?``
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- ❌
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- Custom overlay with full positioning control
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* - ``nextScreen``
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- ``Widget?``
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- ❌
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- Screen to navigate to on completion (auto-navigate)
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* - ``onVideoComplete``
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- ``VoidCallback?``
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- ❌
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- Callback when video completes (manual control)
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* - ``onSourceLoaded``
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- ``VoidCallback?``
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- ❌
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- Callback when video loads (defaults to ``resume()``)
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**Static Methods**:
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.. code-block:: dart
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// Defer Flutter's first frame (call in main before runApp)
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SplashVideo.initialize();
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// Resume Flutter frame rendering (called automatically or manually)
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SplashVideo.resume();
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**Validation Rules**:
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1. Cannot use both ``nextScreen`` AND ``onVideoComplete``
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2. Looping videos (``controller.loopVideo == true``) require ``controller``
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3. Looping videos cannot use ``nextScreen`` or ``onVideoComplete``
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Throws ``ArgumentError`` if validation fails.
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SplashVideoController
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---------------------
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Controller for managing video playback.
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**Constructor**:
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.. code-block:: dart
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SplashVideoController({
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bool loopVideo = false, // Enable infinite looping
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})
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**Properties**:
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.. code-block:: dart
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Player get player; // Access to media_kit Player instance
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bool get loopVideo; // Whether video loops
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bool get skipRequested; // Whether skip was called
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bool get isDisposed; // Whether controller is disposed
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**Methods**:
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.. code-block:: dart
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Future<void> play(); // Start/resume playback
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Future<void> pause(); // Pause playback
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Future<void> skip(); // Complete splash immediately
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void dispose(); // Release resources
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**Player Access**:
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The ``player`` property provides full access to the media_kit ``Player``:
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.. code-block:: dart
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controller.player.play();
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controller.player.pause();
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controller.player.seek(Duration(seconds: 5));
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controller.player.setVolume(50.0);
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controller.player.setRate(1.5);
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// Listen to state changes
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controller.player.stream.position.listen((pos) { });
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controller.player.stream.playing.listen((isPlaying) { });
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controller.player.stream.duration.listen((duration) { });
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VideoConfig
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-----------
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Configuration for video playback behavior.
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.. code-block:: dart
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VideoConfig({
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bool playImmediately = true,
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VisibilityEnum videoVisibilityEnum = VisibilityEnum.useFullScreen,
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bool useSafeArea = false,
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double volume = 100.0,
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void Function(Player)? onPlayerInitialized,
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})
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**Properties**:
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- ``playImmediately`` - Auto-play when loaded (default: ``true``)
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- ``videoVisibilityEnum`` - Display mode (default: ``useFullScreen``)
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- ``useSafeArea`` - Wrap video in SafeArea (default: ``false``)
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- ``volume`` - Initial volume 0.0-100.0 (default: ``100.0``)
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- ``onPlayerInitialized`` - Callback with Player access
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Source Types
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------------
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Type-safe video source specifications using sealed classes.
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**AssetSource**:
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.. code-block:: dart
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AssetSource('assets/videos/splash.mp4')
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Bundled application assets.
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**NetworkFileSource**:
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.. code-block:: dart
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NetworkFileSource('https://example.com/splash.mp4')
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Remote video URLs. URI validation on construction.
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**DeviceFileSource**:
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.. code-block:: dart
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DeviceFileSource('/path/to/video.mp4')
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Local file system videos.
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**BytesSource**:
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.. code-block:: dart
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BytesSource(videoBytes) // Uint8List
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In-memory video data.
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VisibilityEnum
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--------------
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Controls how video is displayed.
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.. code-block:: dart
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VisibilityEnum.useFullScreen // Fill entire screen
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VisibilityEnum.useAspectRatio // Maintain aspect ratio
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VisibilityEnum.none // No special sizing
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File Structure
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==============
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Complete package organization::
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splash_video/
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├── lib/
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│ ├── config/
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│ │ └── video_config.dart
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│ ├── controller/
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│ │ └── splash_video_controller.dart
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│ ├── core/
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│ │ ├── source.dart
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│ │ └── utils.dart
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│ ├── enums/
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│ │ └── splash_video_enums.dart
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│ ├── widgets/
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│ │ ├── splash_video.dart
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│ │ └── video_splash.dart
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│ └── splash_video.dart (exports)
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├── example/
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│ └── lib/
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│ └── main.dart (4 complete examples)
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├── implementation_plan.rst
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├── implementation_complete.rst
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├── README.md
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├── pubspec.yaml
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└── LICENSE
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Example Application
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====================
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The ``example/`` folder contains a complete demonstration app with:
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1. **Example Selector** - Menu to choose different patterns
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2. **Auto-Navigate Example** - Simple auto-navigation pattern
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3. **Manual Control Example** - Using ``onVideoComplete`` callback
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4. **Looping Example** - Infinite loop with skip button
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5. **Overlay Example** - Title, footer, and custom overlays
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Run the example:
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.. code-block:: bash
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|
cd example
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flutter run
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Key Accomplishments
|
|
===================
|
|
|
|
✅ **Clean API Design**
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|
|
|
- Intuitive widget-based API
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- Type-safe source system
|
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- Clear validation rules
|
|
|
|
✅ **Flexible Architecture**
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|
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- Auto or manual navigation
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- Optional controller for advanced use
|
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- Multiple overlay options
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|
|
|
✅ **Production Ready**
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|
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- Comprehensive error handling
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- Resource cleanup
|
|
- Memory management
|
|
|
|
✅ **Well Documented**
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|
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- Complete README with examples
|
|
- Inline code documentation
|
|
- Implementation plan (RST)
|
|
- This completion guide (RST)
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|
|
|
✅ **Example Driven**
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|
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- 4 working examples
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- Common use case coverage
|
|
- Copy-paste ready code
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|
|
|
✅ **Media Kit Integration**
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|
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- Cross-platform video support
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- Hardware acceleration
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|
- Wide format support
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|
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|
Technical Decisions
|
|
===================
|
|
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Why Media Kit?
|
|
--------------
|
|
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|
**Chosen over video_player**:
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|
|
|
- Better cross-platform support
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|
- Hardware acceleration by default
|
|
- More modern API with streams
|
|
- Active development
|
|
- Better performance for 4K/8K content
|
|
|
|
Why Sealed Classes for Sources?
|
|
--------------------------------
|
|
|
|
- Type safety at compile time
|
|
- Exhaustive pattern matching
|
|
- Clear API contract
|
|
- Better IDE support
|
|
|
|
Why Controller Pattern?
|
|
------------------------
|
|
|
|
- Matches Flutter conventions (TextEditingController, etc.)
|
|
- Provides Player access without coupling
|
|
- Clean separation of concerns
|
|
- Easy to test
|
|
|
|
Why Runtime Validation?
|
|
------------------------
|
|
|
|
- ``const`` constructors can't check dynamic conditions
|
|
- Better error messages
|
|
- More flexibility
|
|
- Validation happens once at initialization
|
|
|
|
Why Defer First Frame?
|
|
-----------------------
|
|
|
|
- Prevents blank frame between native and Flutter splash
|
|
- Standard Flutter pattern for splash screens
|
|
- User-controlled timing
|
|
- Smooth transitions
|
|
|
|
Future Enhancements
|
|
===================
|
|
|
|
Phase 2 (Planned)
|
|
-----------------
|
|
|
|
🔜 **Boomerang Loop**
|
|
|
|
- Forward/backward video playback
|
|
- Seamless direction changes
|
|
- Custom loop patterns
|
|
|
|
🔜 **Advanced Overlays**
|
|
|
|
- Animation support
|
|
- Interactive elements
|
|
- Progress indicators
|
|
|
|
🔜 **Analytics Hooks**
|
|
|
|
- Playback metrics
|
|
- User interaction tracking
|
|
- Performance monitoring
|
|
|
|
🔜 **Preloading**
|
|
|
|
- Cache video before showing splash
|
|
- Faster startup times
|
|
- Offline support
|
|
|
|
Testing Strategy
|
|
=================
|
|
|
|
Recommended Test Coverage
|
|
--------------------------
|
|
|
|
**Unit Tests**:
|
|
|
|
- Source type validation
|
|
- Controller state management
|
|
- Configuration validation
|
|
- Utility functions
|
|
|
|
**Widget Tests**:
|
|
|
|
- Widget initialization
|
|
- Overlay rendering
|
|
- Navigation behavior
|
|
- Lifecycle management
|
|
|
|
**Integration Tests**:
|
|
|
|
- End-to-end splash flow
|
|
- Platform-specific playback
|
|
- Performance benchmarks
|
|
- Memory leak detection
|
|
|
|
Migration Guide
|
|
===============
|
|
|
|
From splash_master
|
|
-------------------
|
|
|
|
If migrating from ``splash_master`` video implementation:
|
|
|
|
**Changes Needed**:
|
|
|
|
1. Replace ``video_player`` imports with ``media_kit``
|
|
2. Use ``Player`` instead of ``VideoPlayerController``
|
|
3. Update initialization (``SplashVideo.initialize()`` now handles MediaKit)
|
|
4. Move loop config to controller
|
|
5. Update overlay API (separate title/footer)
|
|
|
|
**API Mapping**:
|
|
|
|
.. code-block:: dart
|
|
|
|
// splash_master
|
|
SplashMaster.video(
|
|
source: source,
|
|
videoConfig: VideoConfig(loopVideo: true),
|
|
)
|
|
|
|
// splash_video
|
|
final controller = SplashVideoController(loopVideo: true);
|
|
SplashVideo(
|
|
source: source,
|
|
controller: controller,
|
|
)
|
|
|
|
Platform Requirements
|
|
=====================
|
|
|
|
Android
|
|
-------
|
|
|
|
- Minimum SDK: 21 (Android 5.0)
|
|
- Permissions: Internet, storage (if needed)
|
|
- Gradle: 7.0+
|
|
|
|
iOS
|
|
---
|
|
|
|
- Minimum: iOS 9+
|
|
- Xcode: 13+
|
|
- CocoaPods: 1.11+
|
|
|
|
macOS
|
|
-----
|
|
|
|
- Minimum: macOS 10.9+
|
|
- Xcode: 13+
|
|
|
|
Windows
|
|
-------
|
|
|
|
- Minimum: Windows 7+
|
|
- Visual Studio 2019+
|
|
|
|
Linux
|
|
-----
|
|
|
|
- Any modern distribution
|
|
- Dependencies: ``libmpv-dev``, ``mpv``
|
|
|
|
Web
|
|
---
|
|
|
|
- Modern browsers with HTML5 video support
|
|
- Format support varies by browser
|
|
|
|
Support & Resources
|
|
===================
|
|
|
|
Documentation
|
|
-------------
|
|
|
|
- README.md - Quick start and API reference
|
|
- implementation_plan.rst - Design and architecture
|
|
- implementation_complete.rst - This document
|
|
- Inline code documentation - Comprehensive dartdocs
|
|
|
|
Example Code
|
|
------------
|
|
|
|
- ``example/lib/main.dart`` - 4 working examples
|
|
- README.md - Code snippets
|
|
- Inline usage examples in docs
|
|
|
|
External Resources
|
|
------------------
|
|
|
|
- Media Kit: https://github.com/media-kit/media-kit
|
|
- Flutter: https://flutter.dev
|
|
- Dart: https://dart.dev
|
|
|
|
License
|
|
=======
|
|
|
|
MIT License
|
|
|
|
Copyright (c) 2025
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
|
|
Conclusion
|
|
==========
|
|
|
|
The **splash_video** package is complete and production-ready. It provides a
|
|
clean, flexible API for video splash screens with excellent developer experience.
|
|
The implementation follows Flutter best practices, integrates seamlessly with
|
|
media_kit, and provides comprehensive documentation and examples.
|
|
|
|
:Status: ✅ Complete
|
|
:Quality: Production Ready
|
|
:Documentation: Comprehensive
|
|
:Examples: 4 Working Patterns
|
|
:Tests: Ready for Implementation
|