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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
.flutter-plugins-dependencies
/build/
/coverage/

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.metadata Normal file
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "66dd93f9a27ffe2a9bfc8297506ce066ff51265f"
channel: "stable"
project_type: plugin_ffi
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 66dd93f9a27ffe2a9bfc8297506ce066ff51265f
base_revision: 66dd93f9a27ffe2a9bfc8297506ce066ff51265f
- platform: android
create_revision: 66dd93f9a27ffe2a9bfc8297506ce066ff51265f
base_revision: 66dd93f9a27ffe2a9bfc8297506ce066ff51265f
- platform: ios
create_revision: 66dd93f9a27ffe2a9bfc8297506ce066ff51265f
base_revision: 66dd93f9a27ffe2a9bfc8297506ce066ff51265f
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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## 0.0.1
* TODO: Describe initial release.

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# image_ffi
A new Flutter FFI plugin project.
## Getting Started
This project is a starting point for a Flutter
[FFI plugin](https://flutter.dev/to/ffi-package),
a specialized package that includes native code directly invoked with Dart FFI.
## Project structure
This template uses the following structure:
* `src`: Contains the native source code, and a CmakeFile.txt file for building
that source code into a dynamic library.
* `lib`: Contains the Dart code that defines the API of the plugin, and which
calls into the native code using `dart:ffi`.
* platform folders (`android`, `ios`, `windows`, etc.): Contains the build files
for building and bundling the native code library with the platform application.
## Building and bundling native code
The `pubspec.yaml` specifies FFI plugins as follows:
```yaml
plugin:
platforms:
some_platform:
ffiPlugin: true
```
This configuration invokes the native build for the various target platforms
and bundles the binaries in Flutter applications using these FFI plugins.
This can be combined with dartPluginClass, such as when FFI is used for the
implementation of one platform in a federated plugin:
```yaml
plugin:
implements: some_other_plugin
platforms:
some_platform:
dartPluginClass: SomeClass
ffiPlugin: true
```
A plugin can have both FFI and method channels:
```yaml
plugin:
platforms:
some_platform:
pluginClass: SomeName
ffiPlugin: true
```
The native build systems that are invoked by FFI (and method channel) plugins are:
* For Android: Gradle, which invokes the Android NDK for native builds.
* See the documentation in android/build.gradle.
* For iOS and MacOS: Xcode, via CocoaPods.
* See the documentation in ios/image_ffi.podspec.
* See the documentation in macos/image_ffi.podspec.
* For Linux and Windows: CMake.
* See the documentation in linux/CMakeLists.txt.
* See the documentation in windows/CMakeLists.txt.
## Binding to native code
To use the native code, bindings in Dart are needed.
To avoid writing these by hand, they are generated from the header file
(`src/image_ffi.h`) by `package:ffigen`.
Regenerate the bindings by running `dart run ffigen --config ffigen.yaml`.
## Invoking native code
Very short-running native functions can be directly invoked from any isolate.
For example, see `sum` in `lib/image_ffi.dart`.
Longer-running functions should be invoked on a helper isolate to avoid
dropping frames in Flutter applications.
For example, see `sumAsync` in `lib/image_ffi.dart`.
## Flutter help
For help getting started with Flutter, view our
[online documentation](https://docs.flutter.dev), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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include: package:flutter_lints/flutter.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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*.iml
.gradle
/local.properties
/.idea/workspace.xml
/.idea/libraries
.DS_Store
/build
/captures
.cxx

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// The Android Gradle Plugin builds the native code with the Android NDK.
group = "dr1009.com.image_ffi"
version = "1.0"
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
// The Android Gradle Plugin knows how to build native code with the NDK.
classpath("com.android.tools.build:gradle:8.11.1")
}
}
rootProject.allprojects {
repositories {
google()
mavenCentral()
}
}
apply plugin: "com.android.library"
android {
namespace = "dr1009.com.image_ffi"
// Bumping the plugin compileSdk version requires all clients of this plugin
// to bump the version in their app.
compileSdk = 36
// Use the NDK version
// declared in /android/app/build.gradle file of the Flutter project.
// Replace it with a version number if this plugin requires a specific NDK version.
// (e.g. ndkVersion "23.1.7779620")
ndkVersion = android.ndkVersion
// Invoke the shared CMake build with the Android Gradle Plugin.
externalNativeBuild {
cmake {
path = "../src/CMakeLists.txt"
// The default CMake version for the Android Gradle Plugin is 3.10.2.
// https://developer.android.com/studio/projects/install-ndk#vanilla_cmake
//
// The Flutter tooling requires that developers have CMake 3.10 or later
// installed. You should not increase this version, as doing so will cause
// the plugin to fail to compile for some customers of the plugin.
// version "3.10.2"
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
defaultConfig {
minSdk = 24
}
}

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rootProject.name = 'image_ffi'

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="dr1009.com.image_ffi">
</manifest>

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
/coverage/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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# image_ffi_example
Demonstrates how to use the image_ffi plugin.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
.cxx/
# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
key.properties
**/*.keystore
**/*.jks

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plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "dr1009.com.image_ffi_example"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_17.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "dr1009.com.image_ffi_example"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="image_ffi_example"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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package dr1009.com.image_ffi_example
import io.flutter.embedding.android.FlutterActivity
class MainActivity : FlutterActivity()

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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allprojects {
repositories {
google()
mavenCentral()
}
}
val newBuildDir: Directory =
rootProject.layout.buildDirectory
.dir("../../build")
.get()
rootProject.layout.buildDirectory.value(newBuildDir)
subprojects {
val newSubprojectBuildDir: Directory = newBuildDir.dir(project.name)
project.layout.buildDirectory.value(newSubprojectBuildDir)
}
subprojects {
project.evaluationDependsOn(":app")
}
tasks.register<Delete>("clean") {
delete(rootProject.layout.buildDirectory)
}

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org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14-all.zip

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pluginManagement {
val flutterSdkPath =
run {
val properties = java.util.Properties()
file("local.properties").inputStream().use { properties.load(it) }
val flutterSdkPath = properties.getProperty("flutter.sdk")
require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
flutterSdkPath
}
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id("dev.flutter.flutter-plugin-loader") version "1.0.0"
id("com.android.application") version "8.11.1" apply false
id("org.jetbrains.kotlin.android") version "2.2.20" apply false
}
include(":app")

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**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>13.0</string>
</dict>
</plist>

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#include "Generated.xcconfig"

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#include "Generated.xcconfig"

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BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "331C8080294A63A400263BE5"
BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

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@ -0,0 +1,13 @@
import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

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{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Image Ffi</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>image_ffi_example</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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@ -0,0 +1 @@
#import "GeneratedPluginRegistrant.h"

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@ -0,0 +1,12 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

74
example/lib/main.dart Normal file
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import 'package:flutter/material.dart';
import 'dart:async';
import 'package:image_ffi/image_ffi.dart' as image_ffi;
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
late int sumResult;
late Future<int> sumAsyncResult;
@override
void initState() {
super.initState();
sumResult = image_ffi.sum(1, 2);
sumAsyncResult = image_ffi.sumAsync(3, 4);
}
@override
Widget build(BuildContext context) {
const textStyle = TextStyle(fontSize: 25);
const spacerSmall = SizedBox(height: 10);
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Native Packages'),
),
body: SingleChildScrollView(
child: Container(
padding: const .all(10),
child: Column(
children: [
const Text(
'This calls a native function through FFI that is shipped as source in the package. '
'The native code is built as part of the Flutter Runner build.',
style: textStyle,
textAlign: .center,
),
spacerSmall,
Text(
'sum(1, 2) = $sumResult',
style: textStyle,
textAlign: .center,
),
spacerSmall,
FutureBuilder<int>(
future: sumAsyncResult,
builder: (BuildContext context, AsyncSnapshot<int> value) {
final displayValue =
(value.hasData) ? value.data : 'loading';
return Text(
'await sumAsync(3, 4) = $displayValue',
style: textStyle,
textAlign: .center,
);
},
),
],
),
),
),
),
);
}
}

228
example/pubspec.lock Normal file
View File

@ -0,0 +1,228 @@
# Generated by pub
# See https://dart.dev/tools/pub/glossary#lockfile
packages:
async:
dependency: transitive
description:
name: async
sha256: "758e6d74e971c3e5aceb4110bfd6698efc7f501675bcfe0c775459a8140750eb"
url: "https://pub.dev"
source: hosted
version: "2.13.0"
boolean_selector:
dependency: transitive
description:
name: boolean_selector
sha256: "8aab1771e1243a5063b8b0ff68042d67334e3feab9e95b9490f9a6ebf73b42ea"
url: "https://pub.dev"
source: hosted
version: "2.1.2"
characters:
dependency: transitive
description:
name: characters
sha256: f71061c654a3380576a52b451dd5532377954cf9dbd272a78fc8479606670803
url: "https://pub.dev"
source: hosted
version: "1.4.0"
clock:
dependency: transitive
description:
name: clock
sha256: fddb70d9b5277016c77a80201021d40a2247104d9f4aa7bab7157b7e3f05b84b
url: "https://pub.dev"
source: hosted
version: "1.1.2"
collection:
dependency: transitive
description:
name: collection
sha256: "2f5709ae4d3d59dd8f7cd309b4e023046b57d8a6c82130785d2b0e5868084e76"
url: "https://pub.dev"
source: hosted
version: "1.19.1"
cupertino_icons:
dependency: "direct main"
description:
name: cupertino_icons
sha256: ba631d1c7f7bef6b729a622b7b752645a2d076dba9976925b8f25725a30e1ee6
url: "https://pub.dev"
source: hosted
version: "1.0.8"
fake_async:
dependency: transitive
description:
name: fake_async
sha256: "5368f224a74523e8d2e7399ea1638b37aecfca824a3cc4dfdf77bf1fa905ac44"
url: "https://pub.dev"
source: hosted
version: "1.3.3"
flutter:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_lints:
dependency: "direct dev"
description:
name: flutter_lints
sha256: "3105dc8492f6183fb076ccf1f351ac3d60564bff92e20bfc4af9cc1651f4e7e1"
url: "https://pub.dev"
source: hosted
version: "6.0.0"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
image_ffi:
dependency: "direct main"
description:
path: ".."
relative: true
source: path
version: "0.0.1"
leak_tracker:
dependency: transitive
description:
name: leak_tracker
sha256: "33e2e26bdd85a0112ec15400c8cbffea70d0f9c3407491f672a2fad47915e2de"
url: "https://pub.dev"
source: hosted
version: "11.0.2"
leak_tracker_flutter_testing:
dependency: transitive
description:
name: leak_tracker_flutter_testing
sha256: "1dbc140bb5a23c75ea9c4811222756104fbcd1a27173f0c34ca01e16bea473c1"
url: "https://pub.dev"
source: hosted
version: "3.0.10"
leak_tracker_testing:
dependency: transitive
description:
name: leak_tracker_testing
sha256: "8d5a2d49f4a66b49744b23b018848400d23e54caf9463f4eb20df3eb8acb2eb1"
url: "https://pub.dev"
source: hosted
version: "3.0.2"
lints:
dependency: transitive
description:
name: lints
sha256: a5e2b223cb7c9c8efdc663ef484fdd95bb243bff242ef5b13e26883547fce9a0
url: "https://pub.dev"
source: hosted
version: "6.0.0"
matcher:
dependency: transitive
description:
name: matcher
sha256: dc58c723c3c24bf8d3e2d3ad3f2f9d7bd9cf43ec6feaa64181775e60190153f2
url: "https://pub.dev"
source: hosted
version: "0.12.17"
material_color_utilities:
dependency: transitive
description:
name: material_color_utilities
sha256: f7142bb1154231d7ea5f96bc7bde4bda2a0945d2806bb11670e30b850d56bdec
url: "https://pub.dev"
source: hosted
version: "0.11.1"
meta:
dependency: transitive
description:
name: meta
sha256: "23f08335362185a5ea2ad3a4e597f1375e78bce8a040df5c600c8d3552ef2394"
url: "https://pub.dev"
source: hosted
version: "1.17.0"
path:
dependency: transitive
description:
name: path
sha256: "75cca69d1490965be98c73ceaea117e8a04dd21217b37b292c9ddbec0d955bc5"
url: "https://pub.dev"
source: hosted
version: "1.9.1"
plugin_platform_interface:
dependency: transitive
description:
name: plugin_platform_interface
sha256: "4820fbfdb9478b1ebae27888254d445073732dae3d6ea81f0b7e06d5dedc3f02"
url: "https://pub.dev"
source: hosted
version: "2.1.8"
sky_engine:
dependency: transitive
description: flutter
source: sdk
version: "0.0.0"
source_span:
dependency: transitive
description:
name: source_span
sha256: "254ee5351d6cb365c859e20ee823c3bb479bf4a293c22d17a9f1bf144ce86f7c"
url: "https://pub.dev"
source: hosted
version: "1.10.1"
stack_trace:
dependency: transitive
description:
name: stack_trace
sha256: "8b27215b45d22309b5cddda1aa2b19bdfec9df0e765f2de506401c071d38d1b1"
url: "https://pub.dev"
source: hosted
version: "1.12.1"
stream_channel:
dependency: transitive
description:
name: stream_channel
sha256: "969e04c80b8bcdf826f8f16579c7b14d780458bd97f56d107d3950fdbeef059d"
url: "https://pub.dev"
source: hosted
version: "2.1.4"
string_scanner:
dependency: transitive
description:
name: string_scanner
sha256: "921cd31725b72fe181906c6a94d987c78e3b98c2e205b397ea399d4054872b43"
url: "https://pub.dev"
source: hosted
version: "1.4.1"
term_glyph:
dependency: transitive
description:
name: term_glyph
sha256: "7f554798625ea768a7518313e58f83891c7f5024f88e46e7182a4558850a4b8e"
url: "https://pub.dev"
source: hosted
version: "1.2.2"
test_api:
dependency: transitive
description:
name: test_api
sha256: ab2726c1a94d3176a45960b6234466ec367179b87dd74f1611adb1f3b5fb9d55
url: "https://pub.dev"
source: hosted
version: "0.7.7"
vector_math:
dependency: transitive
description:
name: vector_math
sha256: d530bd74fea330e6e364cda7a85019c434070188383e1cd8d9777ee586914c5b
url: "https://pub.dev"
source: hosted
version: "2.2.0"
vm_service:
dependency: transitive
description:
name: vm_service
sha256: "45caa6c5917fa127b5dbcfbd1fa60b14e583afdc08bfc96dda38886ca252eb60"
url: "https://pub.dev"
source: hosted
version: "15.0.2"
sdks:
dart: ">=3.10.3 <4.0.0"
flutter: ">=3.18.0-18.0.pre.54"

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name: image_ffi_example
description: "Demonstrates how to use the image_ffi plugin."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.10.3
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
image_ffi:
# When depending on this package from a real application you should use:
# image_ffi: ^x.y.z
# See https://dart.dev/tools/pub/dependencies#version-constraints
# The example app is bundled with the plugin so we use a path dependency on
# the parent directory to use the current plugin's version.
path: ../
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package

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# Run with `dart run ffigen --config ffigen.yaml`.
name: ImageFfiBindings
description: |
Bindings for `src/image_ffi.h`.
Regenerate bindings with `dart run ffigen --config ffigen.yaml`.
output: 'lib/image_ffi_bindings_generated.dart'
headers:
entry-points:
- 'src/image_ffi.h'
include-directives:
- 'src/image_ffi.h'
preamble: |
// ignore_for_file: always_specify_types
// ignore_for_file: camel_case_types
// ignore_for_file: non_constant_identifier_names
comments:
style: any
length: full

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// Relative import to be able to reuse the C sources.
// See the comment in ../image_ffi.podspec for more information.
#include "../../src/image_ffi.c"

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ios/image_ffi.podspec Normal file
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#
# To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html.
# Run `pod lib lint image_ffi.podspec` to validate before publishing.
#
Pod::Spec.new do |s|
s.name = 'image_ffi'
s.version = '0.0.1'
s.summary = 'A new Flutter FFI plugin project.'
s.description = <<-DESC
A new Flutter FFI plugin project.
DESC
s.homepage = 'http://example.com'
s.license = { :file => '../LICENSE' }
s.author = { 'Your Company' => 'email@example.com' }
# This will ensure the source files in Classes/ are included in the native
# builds of apps using this FFI plugin. Podspec does not support relative
# paths, so Classes contains a forwarder C file that relatively imports
# `../src/*` so that the C sources can be shared among all target platforms.
s.source = { :path => '.' }
s.source_files = 'Classes/**/*'
s.dependency 'Flutter'
s.platform = :ios, '13.0'
# Flutter.framework does not contain a i386 slice.
s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES', 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'i386' }
s.swift_version = '5.0'
end

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import 'dart:async';
import 'dart:ffi';
import 'dart:io';
import 'dart:isolate';
import 'image_ffi_bindings_generated.dart';
/// A very short-lived native function.
///
/// For very short-lived functions, it is fine to call them on the main isolate.
/// They will block the Dart execution while running the native function, so
/// only do this for native functions which are guaranteed to be short-lived.
int sum(int a, int b) => _bindings.sum(a, b);
/// A longer lived native function, which occupies the thread calling it.
///
/// Do not call these kind of native functions in the main isolate. They will
/// block Dart execution. This will cause dropped frames in Flutter applications.
/// Instead, call these native functions on a separate isolate.
///
/// Modify this to suit your own use case. Example use cases:
///
/// 1. Reuse a single isolate for various different kinds of requests.
/// 2. Use multiple helper isolates for parallel execution.
Future<int> sumAsync(int a, int b) async {
final SendPort helperIsolateSendPort = await _helperIsolateSendPort;
final int requestId = _nextSumRequestId++;
final _SumRequest request = _SumRequest(requestId, a, b);
final Completer<int> completer = Completer<int>();
_sumRequests[requestId] = completer;
helperIsolateSendPort.send(request);
return completer.future;
}
const String _libName = 'image_ffi';
/// The dynamic library in which the symbols for [ImageFfiBindings] can be found.
final DynamicLibrary _dylib = () {
if (Platform.isMacOS || Platform.isIOS) {
return DynamicLibrary.open('$_libName.framework/$_libName');
}
if (Platform.isAndroid || Platform.isLinux) {
return DynamicLibrary.open('lib$_libName.so');
}
if (Platform.isWindows) {
return DynamicLibrary.open('$_libName.dll');
}
throw UnsupportedError('Unknown platform: ${Platform.operatingSystem}');
}();
/// The bindings to the native functions in [_dylib].
final ImageFfiBindings _bindings = ImageFfiBindings(_dylib);
/// A request to compute `sum`.
///
/// Typically sent from one isolate to another.
class _SumRequest {
final int id;
final int a;
final int b;
const _SumRequest(this.id, this.a, this.b);
}
/// A response with the result of `sum`.
///
/// Typically sent from one isolate to another.
class _SumResponse {
final int id;
final int result;
const _SumResponse(this.id, this.result);
}
/// Counter to identify [_SumRequest]s and [_SumResponse]s.
int _nextSumRequestId = 0;
/// Mapping from [_SumRequest] `id`s to the completers corresponding to the correct future of the pending request.
final Map<int, Completer<int>> _sumRequests = <int, Completer<int>>{};
/// The SendPort belonging to the helper isolate.
Future<SendPort> _helperIsolateSendPort = () async {
// The helper isolate is going to send us back a SendPort, which we want to
// wait for.
final Completer<SendPort> completer = Completer<SendPort>();
// Receive port on the main isolate to receive messages from the helper.
// We receive two types of messages:
// 1. A port to send messages on.
// 2. Responses to requests we sent.
final ReceivePort receivePort = ReceivePort()
..listen((dynamic data) {
if (data is SendPort) {
// The helper isolate sent us the port on which we can sent it requests.
completer.complete(data);
return;
}
if (data is _SumResponse) {
// The helper isolate sent us a response to a request we sent.
final Completer<int> completer = _sumRequests[data.id]!;
_sumRequests.remove(data.id);
completer.complete(data.result);
return;
}
throw UnsupportedError('Unsupported message type: ${data.runtimeType}');
});
// Start the helper isolate.
await Isolate.spawn((SendPort sendPort) async {
final ReceivePort helperReceivePort = ReceivePort()
..listen((dynamic data) {
// On the helper isolate listen to requests and respond to them.
if (data is _SumRequest) {
final int result = _bindings.sum_long_running(data.a, data.b);
final _SumResponse response = _SumResponse(data.id, result);
sendPort.send(response);
return;
}
throw UnsupportedError('Unsupported message type: ${data.runtimeType}');
});
// Send the port to the main isolate on which we can receive requests.
sendPort.send(helperReceivePort.sendPort);
}, receivePort.sendPort);
// Wait until the helper isolate has sent us back the SendPort on which we
// can start sending requests.
return completer.future;
}();

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// ignore_for_file: always_specify_types
// ignore_for_file: camel_case_types
// ignore_for_file: non_constant_identifier_names
// AUTO GENERATED FILE, DO NOT EDIT.
//
// Generated by `package:ffigen`.
// ignore_for_file: type=lint
import 'dart:ffi' as ffi;
/// Bindings for `src/image_ffi.h`.
///
/// Regenerate bindings with `dart run ffigen --config ffigen.yaml`.
///
class ImageFfiBindings {
/// Holds the symbol lookup function.
final ffi.Pointer<T> Function<T extends ffi.NativeType>(String symbolName)
_lookup;
/// The symbols are looked up in [dynamicLibrary].
ImageFfiBindings(ffi.DynamicLibrary dynamicLibrary)
: _lookup = dynamicLibrary.lookup;
/// The symbols are looked up with [lookup].
ImageFfiBindings.fromLookup(
ffi.Pointer<T> Function<T extends ffi.NativeType>(String symbolName)
lookup)
: _lookup = lookup;
/// A very short-lived native function.
///
/// For very short-lived functions, it is fine to call them on the main isolate.
/// They will block the Dart execution while running the native function, so
/// only do this for native functions which are guaranteed to be short-lived.
int sum(
int a,
int b,
) {
return _sum(
a,
b,
);
}
late final _sumPtr =
_lookup<ffi.NativeFunction<ffi.Int Function(ffi.Int, ffi.Int)>>('sum');
late final _sum = _sumPtr.asFunction<int Function(int, int)>();
/// A longer lived native function, which occupies the thread calling it.
///
/// Do not call these kind of native functions in the main isolate. They will
/// block Dart execution. This will cause dropped frames in Flutter applications.
/// Instead, call these native functions on a separate isolate.
int sum_long_running(
int a,
int b,
) {
return _sum_long_running(
a,
b,
);
}
late final _sum_long_runningPtr =
_lookup<ffi.NativeFunction<ffi.Int Function(ffi.Int, ffi.Int)>>(
'sum_long_running');
late final _sum_long_running =
_sum_long_runningPtr.asFunction<int Function(int, int)>();
}

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name: image_ffi
description: "A new Flutter FFI plugin project."
version: 0.0.1
homepage:
environment:
sdk: ^3.10.3
flutter: '>=3.3.0'
dependencies:
flutter:
sdk: flutter
plugin_platform_interface: ^2.0.2
dev_dependencies:
ffi: ^2.1.3
ffigen: ^13.0.0
flutter_test:
sdk: flutter
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# This section identifies this Flutter project as a plugin project.
# The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.)
# which should be registered in the plugin registry. This is required for
# using method channels.
# The Android 'package' specifies package in which the registered class is.
# This is required for using method channels on Android.
# The 'ffiPlugin' specifies that native code should be built and bundled.
# This is required for using `dart:ffi`.
# All these are used by the tooling to maintain consistency when
# adding or updating assets for this project.
#
# Please refer to README.md for a detailed explanation.
plugin:
platforms:
android:
ffiPlugin: true
ios:
ffiPlugin: true
# To add assets to your plugin package, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.dev/to/asset-from-package
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# To add custom fonts to your plugin package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/to/font-from-package

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# The Flutter tooling requires that developers have CMake 3.10 or later
# installed. You should not increase this version, as doing so will cause
# the plugin to fail to compile for some customers of the plugin.
cmake_minimum_required(VERSION 3.10)
project(image_ffi_library VERSION 0.0.1 LANGUAGES C)
add_library(image_ffi SHARED
"image_ffi.c"
)
set_target_properties(image_ffi PROPERTIES
PUBLIC_HEADER image_ffi.h
OUTPUT_NAME "image_ffi"
)
target_compile_definitions(image_ffi PUBLIC DART_SHARED_LIB)
if (ANDROID)
# Support Android 15 16k page size
target_link_options(image_ffi PRIVATE "-Wl,-z,max-page-size=16384")
endif()

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#include "image_ffi.h"
// A very short-lived native function.
//
// For very short-lived functions, it is fine to call them on the main isolate.
// They will block the Dart execution while running the native function, so
// only do this for native functions which are guaranteed to be short-lived.
FFI_PLUGIN_EXPORT int sum(int a, int b) { return a + b; }
// A longer-lived native function, which occupies the thread calling it.
//
// Do not call these kind of native functions in the main isolate. They will
// block Dart execution. This will cause dropped frames in Flutter applications.
// Instead, call these native functions on a separate isolate.
FFI_PLUGIN_EXPORT int sum_long_running(int a, int b) {
// Simulate work.
#if _WIN32
Sleep(5000);
#else
usleep(5000 * 1000);
#endif
return a + b;
}

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#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#if _WIN32
#include <windows.h>
#else
#include <pthread.h>
#include <unistd.h>
#endif
#if _WIN32
#define FFI_PLUGIN_EXPORT __declspec(dllexport)
#else
#define FFI_PLUGIN_EXPORT
#endif
// A very short-lived native function.
//
// For very short-lived functions, it is fine to call them on the main isolate.
// They will block the Dart execution while running the native function, so
// only do this for native functions which are guaranteed to be short-lived.
FFI_PLUGIN_EXPORT int sum(int a, int b);
// A longer lived native function, which occupies the thread calling it.
//
// Do not call these kind of native functions in the main isolate. They will
// block Dart execution. This will cause dropped frames in Flutter applications.
// Instead, call these native functions on a separate isolate.
FFI_PLUGIN_EXPORT int sum_long_running(int a, int b);