f_card_swiper/lib/src/widget/card_swiper.dart

174 lines
6.6 KiB
Dart

import 'dart:async';
import 'dart:collection';
import 'dart:math' as math;
import 'package:flutter/widgets.dart';
import 'package:flutter_card_swiper/flutter_card_swiper.dart';
import 'package:flutter_card_swiper/src/card_animation.dart';
import 'package:flutter_card_swiper/src/controller/controller_event.dart';
import 'package:flutter_card_swiper/src/utils/number_extension.dart';
import 'package:flutter_card_swiper/src/utils/undoable.dart';
part 'card_swiper_state.dart';
class CardSwiper extends StatefulWidget {
/// Function that builds each card in the stack.
///
/// The function is called with the index of the card to be built, the build context, the ratio
/// of vertical drag to [threshold] as a percentage, and the ratio of horizontal drag to [threshold]
/// as a percentage. The function should return a widget that represents the card at the given index.
/// It can return `null`, which will result in an empty card being displayed.
final NullableCardBuilder cardBuilder;
/// The number of cards in the stack.
///
/// The [cardsCount] parameter specifies the number of cards that will be displayed in the stack.
///
/// This parameter is required and must be greater than 0.
final int cardsCount;
/// The index of the card to display initially.
///
/// Defaults to 0, meaning the first card in the stack is displayed initially.
final int initialIndex;
/// The [CardSwiperController] used to control the swiper externally.
///
/// If `null`, the swiper can only be controlled by user input.
final CardSwiperController? controller;
/// The duration of each swipe animation.
///
/// Defaults to 200 milliseconds.
final Duration duration;
/// The padding around the swiper.
///
/// Defaults to `EdgeInsets.symmetric(horizontal: 20, vertical: 25)`.
final EdgeInsetsGeometry padding;
/// The maximum angle the card reaches while swiping.
///
/// Must be between 0 and 360 degrees. Defaults to 30 degrees.
final double maxAngle;
/// The threshold from which the card is swiped away.
///
/// Must be between 1 and 100 percent of the card width. Defaults to 50 percent.
final int threshold;
/// The scale of the card that is behind the front card.
///
/// The [scale] and [backCardOffset] both impact the positions of the back cards.
/// In order to keep the back card position same after changing the [scale],
/// the [backCardOffset] should also be adjusted.
/// * As a rough rule of thumb, 0.1 change in [scale] effects an
/// [backCardOffset] of ~35px.
///
/// Must be between 0 and 1. Defaults to 0.9.
final double scale;
/// Whether swiping is disabled.
///
/// If `true`, swiping is disabled, except when triggered by the [controller].
///
/// Defaults to `false`.
final bool isDisabled;
/// Callback function that is called when a swipe action is performed.
///
/// The function is called with the oldIndex, the currentIndex and the direction of the swipe.
/// If the function returns `false`, the swipe action is canceled and the current card remains
/// on top of the stack. If the function returns `true`, the swipe action is performed as expected.
final CardSwiperOnSwipe? onSwipe;
/// Callback function that is called when there are no more cards to swipe.
final CardSwiperOnEnd? onEnd;
/// Callback function that is called when the swiper is disabled.
final CardSwiperOnTapDisabled? onTapDisabled;
/// Callback function that is called when the card is tapped (will not trigger from swipe movement)
final CardSwiperOnTap? onTap;
/// Defined the directions in which the card is allowed to be swiped.
/// Defaults to [AllowedSwipeDirection.all]
final AllowedSwipeDirection allowedSwipeDirection;
/// A boolean value that determines whether the card stack should loop. When the last card is swiped,
/// if isLoop is true, the first card will become the last card again. The default value is true.
final bool isLoop;
/// An integer that determines the number of cards that are displayed at the same time.
/// The default value is 2. Note that you must display at least one card, and no more than the [cardsCount] parameter.
final int numberOfCardsDisplayed;
/// Callback function that is called when a card is unswiped.
///
/// The function is called with the oldIndex, the currentIndex and the direction of the previous swipe.
/// If the function returns `false`, the undo action is canceled and the current card remains
/// on top of the stack. If the function returns `true`, the undo action is performed as expected.
final CardSwiperOnUndo? onUndo;
/// Callback function that is called when a card swipe direction changes.
///
/// The function is called with the last detected horizontal direction and the last detected vertical direction
final CardSwiperDirectionChange? onSwipeDirectionChange;
/// The offset of the back card from the front card.
///
/// In order to keep the back card position same after changing the [backCardOffset],
/// the [scale] should also be adjusted.
/// * As a rough rule of thumb, 35px change in [backCardOffset] effects a
/// [scale] change of 0.1.
///
/// Must be a positive value. Defaults to Offset(0, 40).
final Offset backCardOffset;
const CardSwiper({
required this.cardBuilder,
required this.cardsCount,
this.controller,
this.initialIndex = 0,
this.padding = const EdgeInsets.symmetric(horizontal: 20, vertical: 25),
this.duration = const Duration(milliseconds: 200),
this.maxAngle = 30,
this.threshold = 50,
this.scale = 0.9,
this.isDisabled = false,
this.onTapDisabled,
this.onTap,
this.onSwipe,
this.onEnd,
this.onSwipeDirectionChange,
this.allowedSwipeDirection = const AllowedSwipeDirection.all(),
this.isLoop = true,
this.numberOfCardsDisplayed = 2,
this.onUndo,
this.backCardOffset = const Offset(0, 40),
super.key,
}) : assert(
maxAngle >= 0 && maxAngle <= 360,
'maxAngle must be between 0 and 360',
),
assert(
threshold >= 1 && threshold <= 100,
'threshold must be between 1 and 100',
),
assert(
scale >= 0 && scale <= 1,
'scale must be between 0 and 1',
),
assert(
numberOfCardsDisplayed >= 1 && numberOfCardsDisplayed <= cardsCount,
'you must display at least one card, and no more than [cardsCount]',
),
assert(
initialIndex >= 0 && initialIndex < cardsCount,
'initialIndex must be between 0 and [cardsCount]',
);
@override
State createState() => _CardSwiperState();
}