174 lines
6.6 KiB
Dart
174 lines
6.6 KiB
Dart
import 'dart:async';
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import 'dart:collection';
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import 'dart:math' as math;
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import 'package:flutter/widgets.dart';
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import 'package:flutter_card_swiper/flutter_card_swiper.dart';
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import 'package:flutter_card_swiper/src/card_animation.dart';
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import 'package:flutter_card_swiper/src/controller/controller_event.dart';
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import 'package:flutter_card_swiper/src/utils/number_extension.dart';
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import 'package:flutter_card_swiper/src/utils/undoable.dart';
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part 'card_swiper_state.dart';
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class CardSwiper extends StatefulWidget {
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/// Function that builds each card in the stack.
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///
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/// The function is called with the index of the card to be built, the build context, the ratio
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/// of vertical drag to [threshold] as a percentage, and the ratio of horizontal drag to [threshold]
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/// as a percentage. The function should return a widget that represents the card at the given index.
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/// It can return `null`, which will result in an empty card being displayed.
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final NullableCardBuilder cardBuilder;
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/// The number of cards in the stack.
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///
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/// The [cardsCount] parameter specifies the number of cards that will be displayed in the stack.
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///
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/// This parameter is required and must be greater than 0.
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final int cardsCount;
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/// The index of the card to display initially.
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///
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/// Defaults to 0, meaning the first card in the stack is displayed initially.
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final int initialIndex;
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/// The [CardSwiperController] used to control the swiper externally.
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///
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/// If `null`, the swiper can only be controlled by user input.
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final CardSwiperController? controller;
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/// The duration of each swipe animation.
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///
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/// Defaults to 200 milliseconds.
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final Duration duration;
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/// The padding around the swiper.
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///
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/// Defaults to `EdgeInsets.symmetric(horizontal: 20, vertical: 25)`.
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final EdgeInsetsGeometry padding;
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/// The maximum angle the card reaches while swiping.
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///
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/// Must be between 0 and 360 degrees. Defaults to 30 degrees.
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final double maxAngle;
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/// The threshold from which the card is swiped away.
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///
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/// Must be between 1 and 100 percent of the card width. Defaults to 50 percent.
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final int threshold;
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/// The scale of the card that is behind the front card.
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///
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/// The [scale] and [backCardOffset] both impact the positions of the back cards.
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/// In order to keep the back card position same after changing the [scale],
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/// the [backCardOffset] should also be adjusted.
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/// * As a rough rule of thumb, 0.1 change in [scale] effects an
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/// [backCardOffset] of ~35px.
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///
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/// Must be between 0 and 1. Defaults to 0.9.
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final double scale;
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/// Whether swiping is disabled.
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///
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/// If `true`, swiping is disabled, except when triggered by the [controller].
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///
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/// Defaults to `false`.
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final bool isDisabled;
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/// Callback function that is called when a swipe action is performed.
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///
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/// The function is called with the oldIndex, the currentIndex and the direction of the swipe.
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/// If the function returns `false`, the swipe action is canceled and the current card remains
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/// on top of the stack. If the function returns `true`, the swipe action is performed as expected.
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final CardSwiperOnSwipe? onSwipe;
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/// Callback function that is called when there are no more cards to swipe.
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final CardSwiperOnEnd? onEnd;
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/// Callback function that is called when the swiper is disabled.
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final CardSwiperOnTapDisabled? onTapDisabled;
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/// Callback function that is called when the card is tapped (will not trigger from swipe movement)
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final CardSwiperOnTap? onTap;
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/// Defined the directions in which the card is allowed to be swiped.
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/// Defaults to [AllowedSwipeDirection.all]
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final AllowedSwipeDirection allowedSwipeDirection;
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/// A boolean value that determines whether the card stack should loop. When the last card is swiped,
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/// if isLoop is true, the first card will become the last card again. The default value is true.
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final bool isLoop;
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/// An integer that determines the number of cards that are displayed at the same time.
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/// The default value is 2. Note that you must display at least one card, and no more than the [cardsCount] parameter.
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final int numberOfCardsDisplayed;
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/// Callback function that is called when a card is unswiped.
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///
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/// The function is called with the oldIndex, the currentIndex and the direction of the previous swipe.
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/// If the function returns `false`, the undo action is canceled and the current card remains
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/// on top of the stack. If the function returns `true`, the undo action is performed as expected.
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final CardSwiperOnUndo? onUndo;
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/// Callback function that is called when a card swipe direction changes.
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///
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/// The function is called with the last detected horizontal direction and the last detected vertical direction
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final CardSwiperDirectionChange? onSwipeDirectionChange;
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/// The offset of the back card from the front card.
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///
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/// In order to keep the back card position same after changing the [backCardOffset],
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/// the [scale] should also be adjusted.
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/// * As a rough rule of thumb, 35px change in [backCardOffset] effects a
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/// [scale] change of 0.1.
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///
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/// Must be a positive value. Defaults to Offset(0, 40).
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final Offset backCardOffset;
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const CardSwiper({
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required this.cardBuilder,
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required this.cardsCount,
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this.controller,
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this.initialIndex = 0,
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this.padding = const EdgeInsets.symmetric(horizontal: 20, vertical: 25),
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this.duration = const Duration(milliseconds: 200),
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this.maxAngle = 30,
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this.threshold = 50,
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this.scale = 0.9,
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this.isDisabled = false,
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this.onTapDisabled,
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this.onTap,
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this.onSwipe,
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this.onEnd,
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this.onSwipeDirectionChange,
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this.allowedSwipeDirection = const AllowedSwipeDirection.all(),
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this.isLoop = true,
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this.numberOfCardsDisplayed = 2,
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this.onUndo,
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this.backCardOffset = const Offset(0, 40),
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super.key,
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}) : assert(
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maxAngle >= 0 && maxAngle <= 360,
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'maxAngle must be between 0 and 360',
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),
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assert(
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threshold >= 1 && threshold <= 100,
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'threshold must be between 1 and 100',
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),
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assert(
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scale >= 0 && scale <= 1,
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'scale must be between 0 and 1',
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),
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assert(
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numberOfCardsDisplayed >= 1 && numberOfCardsDisplayed <= cardsCount,
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'you must display at least one card, and no more than [cardsCount]',
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),
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assert(
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initialIndex >= 0 && initialIndex < cardsCount,
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'initialIndex must be between 0 and [cardsCount]',
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);
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@override
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State createState() => _CardSwiperState();
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}
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